The global in-flight entertainment & connectivity market is projected to reach USD 13.6 billion by 2028, according to Million Insights. The market is expected to grow with a 9.5% CAGR above the forecast period, from 2020 to 2028. The rising demand for seamless connectivity among passengers is one of the major factors to drive market growth. In addition, the growing number of non-stop long-haul flights across the globe is projected to have a positive impact on market growth.
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Market Synopsis of In-flight Entertainment & Connectivity
Market:
IFEC capabilities are gaining
traction due to advanced features with wireless connectivity offered to
passengers. These capabilities are expected to offer various growth
opportunities to airlines. The airlines are striving to change their IFC
service providers to get the technologically advanced performance and provide a
pleasant experience to the passengers. The above-mentioned factors are
encouraging the market players to implement some marketing strategies such as
collaborations and partnerships to sustain in competitive market and to expand
their geographical presence. .
The majority of airlines are
replacing heavy screens and cablings with onboard Wi-Fi systems for passengers
in order to accommodate the BYOD model, which helps to decrease the overall
weight of the aircraft. Increasing trend to bring personal electronic devices
on board and pay to use additional cost for using Wi-Fi during the flight is
expected to fuel the IFEC market growth over the next few years. Additionally,
increasing demand for watching live TV onboard directly on the passenger's
personal devices is expected to create new opportunities for market growth.
View Full Table of Contents of This Report @ https://www.millioninsights.com/industry-reports/in-flight-entertainment-connectivity-ifec-market
Table of Contents:-
Chapter 1 Methodology and Scope
Chapter 2 Executive Summary
Chapter 3 In-flight Entertainment
& Connectivity: Market Variables, Trends & Scope
Chapter 4 In-flight Entertainment
& Connectivity: Product Estimates & Trend Analysis
Chapter 5 In-flight Entertainment
& Connectivity: Application Estimates & Trend Analysis
Chapter 6 In-flight Entertainment
& Connectivity: End-use Estimates & Trend Analysis
Chapter 7 In-flight Entertainment
& Connectivity: Industrial End-use Estimates & Trend Analysis
Chapter 8 In-flight Entertainment
& Connectivity: Regional Estimates & Trend Analysis
Chapter 9 Competitive Landscape
Chapter 10 In-flight
Entertainment & Connectivity: Manufacturers Company Profiles
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